Default Skins Tutorial

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RefleX
Godlike
Posts: 270
Joined: Tue May 17, 2005 4:48 am

Default Skins Tutorial

Post by RefleX »

This is 100% legal and gives you the ability to see only 2 skins which is pretty useful.

Note: You must have the retail version of Unreal Tournament 2004 installed to do this. DEFAULT SKIN FORCING DOES NOT WORK FOR THE DEMO VERSION OF UT2004 - AND NO IT'S NOT CHEATING!!!

First off, I would suggest you update to patch v3355 (even though you should be using that patch anyway).

Use Ctrl+F to find a specific column instead of searching through the whole file.

Code: Select all

Make the following changes to User.ini:
[UnrealGame.UnrealPawn]
PlacedCharacterName=Gorge

[XGame.xPawn]
PlacedCharacterName=Gorge
PlacedFemaleCharacterName=Rylisa

*If these sections don't exist just copy paste all of the above.

Make the following changes to UT2004.ini:
[UnrealGame.DeathMatch]
bForceDefaultCharacter=True
bColoredDMSkins=True
bAllowPlayerLights=True

Add this section in the UT2004.ini:

[UnrealGame.DMMutator]
bBrightSkins=True
You must be either using the skin Gorge or Rylisa for this to work.

For more information go to: http://www.unrealtech.org/tweakbind.htm#defskin
Last edited by RefleX on Tue Jun 28, 2005 9:59 am, edited 1 time in total.
now playing TAM, fuck you guys and fuck instagib
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Tizzle
iDA doormat
Posts: 145
Joined: Mon May 30, 2005 9:01 pm

Post by Tizzle »

I used to force Gorge a while back when Rookie used to do it. I'll probably never do it again unless my shot is completely off. I feel slower with Gorge for some reason, and easier to hit, even though I know the hitboxes are the same size and they all move at the same pace.
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