UT2007 Shock Rifle???
UT2007 Shock Rifle???
Looks really weird, no big 'UT feel' to this one IMHO. I guess I will continue to keep my weapon hidden for IG.
In action:
Look at the length of the thing that guy (in the background) is holding! Even longer than the UT2K3 model.
Taken from these threads:
http://www.ina-community.com/forums/sho ... p?t=508274
http://www.ina-community.com/forums/sho ... p?t=508277
In action:
Look at the length of the thing that guy (in the background) is holding! Even longer than the UT2K3 model.
Taken from these threads:
http://www.ina-community.com/forums/sho ... p?t=508274
http://www.ina-community.com/forums/sho ... p?t=508277
Last edited by slinky on Mon Jan 02, 2006 7:49 pm, edited 5 times in total.
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- Cute Little Blue Humming Bird
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- Hat Trick
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Yep, no more double jump... which is not a bad thing IMHO. So this should mean no more double jump, no more 2nd jump in mid-air after a dodge or wall-dodge. Who came up with the idea 'brilliant' idea of having to press a key twice (double jump) to reach the maximum height of a jump?Tizzle wrote:Is it true that they won't have the double jump in 2k7??
They are also supposed to modify the wall dodge, not clear what this will translate into. We had to relearn some routes on maps when we came to UT2K4... it will happen again. Unfortunately it meant that some maps that used to be fun became boring... and the opposite was true as well.
I guess Epic's target is to make the game more accessible and easy to master... and to make it easier to play on consoles controllers where they see a big part of their future revenue channel.